RPG Next Gen Editor is a lightweight RPG editor solely based on the Eclipse platform. It has some basic plugins which among other things provide a tree view on the QSYS filesystem. The focus for the editor lies on small size and speed. The goal for this project is a feature complete RPG free-format editor which can be used to develop small to midsized projects for even the most advanced programming style.
FS#79 - Set reasonable default for created object and source file and library
Attached to Project:
RPG Next Gen
Opened by Aaron Bartell (aaronbartell) - Tuesday, 12 May 2009, 16:13 GMT+2
Last edited by Mihael Schmidt (Mihael) - Tuesday, 16 June 2009, 21:45 GMT+2
Opened by Aaron Bartell (aaronbartell) - Tuesday, 12 May 2009, 16:13 GMT+2
Last edited by Mihael Schmidt (Mihael) - Tuesday, 16 June 2009, 21:45 GMT+2
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DetailsI seem to be having an issue where when I try to compile from RPGNextGen(I don't usually use this feature) because it compiles a different program (possibly one I tried to compile a long time ago from RNG?) vs. the program who's tab is currently selected. The only way I have been able to get around it is to hard code the name of the source member in the "Source Member" field vs. specifying *PGM.
Steps: Select tab of program source member, select Source->Compile. |
This task depends upon
... and by the way I have worked with compile feature for some time now and I must say that it ain't that pretty. So I am open for some ideas.
Program: srcpf-lib/src-mbr-name
Source: srcpf-lib/srcpf-name
That makes the most sense to me. Then if somebody wants to change it they can. Right now I have to change it regardless because it isn't ever going to be right out of the gates - know what I mean?